Arc Raiders' Implementation of Artificial Intelligence Voice Technology Mirrors The Finals Debate

Per developer statements from Embark Studios, Arc Raiders appears to utilize artificial intelligence technology for producing select voice lines. This news strongly echoes the debate that surrounded the developer's previous success, The Finals.

Title Introduction

Debuted on October 30th for PlayStation 5, Windows PC, and Microsoft's console, Arc Raiders is positioned as a easier introduction to the competitive survival genre. In contrast with more hardcore titles like Escape from Tarkov, it aims to offer a welcoming experience. This release has generally earned positive feedback, maintaining a "very positive" score on Steam based on numerous player reviews.

Development Approach

Within the title's dedicated Steam page, a clear disclosure regarding artificially created material raises similarities: "During development, we might apply procedural and AI-based tools to facilitate asset production. In all cases, the end product embodies the artistic expression of our development team."

Past Issue

The Finals, a well-received competitive FPS famous for its fluid combat and demolition-heavy maps, encountered backlash for its adoption of generative tools even before its full release. In its October 2023 open beta, the project's audio lead mentioned in a audio program that the studio had leveraged artificial intelligence systems for producing vocal tracks. This revelation prompted immediate negative reaction from industry talent and creative personnel, who stated that AI-generated voices were of notably lower quality compared to professional recordings and that such methods could displace performance opportunities.

Company Position

Reacting to feedback, the development team stated that they had employed skilled voice actors to produce primary dialogue for The Finals, but enhanced these with TTS technology to create extra lines inspired by those initial performances. The developer's reasoning centered on the development speed obtained via this method.

Current Situation

Concerning Arc Raiders, the title's creative lead commented that the release avoids utilizing artificial intelligence creation whatsoever," though he avoided specifics on the exact nature of the Steam disclosure. He did admit, however, that the equivalent speech tools employed in The Finals was also incorporated in Arc Raiders.

We employ a blend of professional actor recordings and material produced using TTS tools in our releases, based on the context," commented a company spokesperson. In certain cases, recording real scenes where performers collaborate — enabling actor relationships and conflict to shape the outcome — is something that adds depth to our virtual environments that systems cannot duplicate. For different situations, particularly if it concerns real-time combat communications, synthetic voice permits us to have customized dialogue where we otherwise wouldn't e.g. due to production timelines."

Community Response

Initial response to the incorporation of generative tools in Arc Raiders has been relatively mixed, especially during the early days. Some players have shown clear disapproval.

  • Synthetic speech represents a blemish on an mostly outstanding experience," commented one player in a community thread.
  • I oppose that they used it in The Finals and feel regret to hear they repeated it for this release," commented another.
  • The result was quickly detectable in the dialogue delivery for Shani," mentioned a another gamer.

That said, different gamers have adopted a more open-minded stance.

  • I don't care, they hired talent and applied it appropriately," wrote one online participant.
  • "This is as ethical as it currently exists, unfortunately," added another.

The ongoing debate surrounding artificial intelligence use in interactive entertainment appears set to continue as developers balance production speed with artistic integrity and ethical considerations.

Brad Parker
Brad Parker

A passionate Yu-Gi-Oh! duelist and content creator with over a decade of experience in competitive play and community engagement.